Sowwy for neglecting you for such an awfully long time:( Anyway, last night I finally decided to redecorate a bit and my N30 studio took up too many prims so I built myself a studio and thought to share how it's done. Okay first, the basics of studios overall. You can buy several different studios, the more known and best are N30 and Photosphere. Both of them are really nice and have their advantages and disadvantages. The third way to go is build a studio yourself. Now the choice between these options really comes down to what you need the studio for and how much prims and room in general you have. Anyway since my space is kind of limited, Photosphere was too big for the corner I use for studios, I opted for building it myself. I'll cover some general photography tips as well while we go along.
So let's turn the thing! Holding down ctrl you should see colored circles around the prim. Grab the one that is directed on the up-down line and drag it to place. You can get really good and basic angling when you move the mouse outwards while grabbing the line, you will see sort of like a ruler and you can place it facing exactly to you without odd angles. Now we have a wooden holey sphere! (4).
Now let's make it invisible! Ah, do try to line up the floor part with the sphere so it wouldn't get too difficult to climb in if you need to move in there manually (more on that later). Aaanyway, again, click on the texture box and choose a full transparent texture. Now with this, you can either search freebie places for it (btw, I think Natalia Zelmanova might have a free one in her store, look her up and take her picks to her store - I'm sorry, I can't recall the name of the store at the moment), also you can make one yourself (if you know anything about PS and alpha, it's easy, but it's long to explain so if you don't, stick to other ways for now) or you can ask me for one. So okay, lets apply the full transparent texture and while we're at it, let's link it to the main sphere so it wouldn't get lost if we move the thing. While you have your floor selected, hold down shift and select the sphere as well. Now they're both yellow. Go to Tools menu and select Link. Now they're like one, move together and all that happy crap.
Now the next step, we are going to make more! With still the same prim selected, we can go two ways. One way is that we hold down shift and drag it to the left, creating an identical copy of it and place it. Usually there should be two down and one up, specially if you have a facelight as well (please do). Now with all of them at place, select all three by the same shift and click way and texture them with full transparent, then without letting them go, select the sphere and link them to it. Other way is make the original one transparent and then drag it around and link later but if you're a beginner in building, go with the first version. Hooray, we have lighting (3)! Now we need some way to pose in this thing. The most painful way is to just hover yourself in there and start manually going through the poses in your inventory but trust me, we want better. For this tutorial sphere, I used the most regular posestand with scrolling option. You can drag your poses in its content tab and then you right-click it and select sit, pose or whatever text replaces the regular sit and voilá! We have a working brand new studio (4).
Okay and there's also a third way to go, you can get a PhotoHud from Reel Movement that is really good if you're not really studio-based photographer, meaning you need to go out alot as well. That one uses poseballs instead of posestand. If you go to the store, it's just on the right and it also gives out a notecard, I suggest you read it to get more information on it. Anyway, with lighting, studio size and posestand, go with options that suit you best.
General tips on photography:
1. Lighting! Use the sunset or the sunrise, never noon. Noon will leave mesh shadows and that is just ugly. Also use a face light. You can get those from lots of places. I'm using Chai's lighting rig which I shamelessly got from her skin demo pack. Lots of stores have free ones, look around and ask around to get the one you like the best. Also, light your studio. However, do not overlight it. Too much light is also a bad thing, will leave screeching light and will just blind people.
2. Use your angles wisely. One of the basics of good photography is handling the camera movement. Pan around alot to practice! You can pan by holding down alt and grabbing the focus point with your mouse left button. Then hold it down and move. It's tricky at first but you get used to it quickly. Also, if you want to get really-really close to something tiny, use ctrl and 0 (numpad). Every time you click on the 0, the picture will zoom closer. This technique is great for very tiny snippets and also great for face closeups at times since it creates a bit of a different look for the picture then the regular camera mode. To exit this mode, press ctrl and 9. This is also very useful for working with tiny prims because with regular zoom, the picture will become shaky when you get very close, plus hard to control the movement.
3. Poses. Play around with them, use a posestand or a HUD or anything to make your life easier. The manual labor of going through single poses from your inventory isn't worth it. Make your life technically easier so you could focus on pictures instead of painful details.
4. Problems with rezzing. If you're Ruthed, go to your appearance mode. Exit. Do NOT save anything or you'll be Ruth forever. Or okay you'll just lose your shape. If something won't rez, rebake. Activate your client menu by pressing ctrl+alt+D or ctrl+alt+shift+D. On a Mac, option+shift+D. Under there go to the character and select rebake textures. That will force the textures to rebake so if you're stuck with half-loaded textures, they will reload and probably spiff up and get their act together. Also, if at any point you totally lose your camera in the bushes, press escape to return to your avatar view.
5. Be creative! Let your creative juices flow and feel free to experiment. Find cool spots to take photos and most of all, enjoy the process. If you hate it, don't do it:) If you want to go outside and have no idea where to take pictures, classic photography hotspots are Far Away and Straylight. And explore!
6. Omg, I'm seeing everything on the pictures! And more stuff like that. When you press the snapshot button, you will see a snapshot interface. Uncheck the "show interface" button to lose the menus from the picture. You can change all kinds of stuff there so explore.
That is the very basics of building a studio and tips in general. You will know by experiences what exactly you need and how to reach it, but for now, maybe it helped someone out a bit:) If you have any questions, feel free to IM me inworld and if I don't answer in 24h, try again, IMs get capped. Or leave a comment here with the question:) Have fun taking pictures!
SLurls:
The posestand used on pic 3 - AnaLu
Tillie's posestand (with HUD) - Tillie's Shop
PhotoHud - Reel Expression




























